2D Platformer project for MSU CAS 117

Major Modifications:

  1. Designed a new level 1 that introduces the player to the game and introduces moving platforms, and pickups
  2. Designed a new level 2 that introduces the player to the acid and the walking enemies
  3. Designed a new level 3 that introduces the player to a new environment and to the flying and smart enemies

Minor Modifications

  • Created a light implied story line where the player starts on a peaceful ship, gets invaded by robots, and after escaping, crash lands on the planet of the robots

Credits

  • Created by David Oh
  • Art, audio, and scripts from MSU CAS 117 taught by Professor Brian Winn

Download

Download
ohdavid2-MacOS.zip 39 MB
Download
ohdavid2-Windows.zip 30 MB

Comments

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Quite enjoyable once you get past the first level, got a really nice art style and good music accompanying it.

While the first level does introduce I think the beyond the door  stuff just confuses me there and even then for a tutorial it's tad slow,  it would be a tutorial for people who've never heard of a platformer game before. I feel a tutorial should be for special mechanics there.